Saturday, September 30, 2023

Selection Against Skill in 2v2

A nagging dynamic I finally verbalized.

Why are the 2v2s always so weak compared to the 1v1s? Whether APM focused like Starcraft or the opposite of that with Mechabellum, or full 5v5 like League, the non-solo ladders are contemptible. 

If you're above average you get selected out. The better you are, the more likely your teammate will lose the game for you. The worse you are, the more likely your teammate will win the game for you. 

Everyone above average gives up. They give up the mode if they can, the game if they can't. The average moves down, which means new players are above average, and they give up...

Eventually you're left with only hopeless "toxic" cases. 


Probably works the same with p2w. Games made for terrible players who can't win at all without a crutch make mad bank, even though they're all buying the gold ammo. Horrible playerbases, though. It's amazing that they put up with each other. I guess buying gold ammo makes them feel like they're cheating, and the absurdly repulsive behaviour of their fellow players make them feel like they deserve to be cheated against?

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